# Changelog ## 0.1.0 — unreleased - Rust CLI daemon: `enboxer run|press|status|macros|doctor` - YAML profile: maps, targets (`current` / `others` / `all` / groups), `game_binds` - Configurable `passthrough` (empty by default; example profile uses ESDF) - Hyprland 0.56 Lua binds installed only while a managed game or VFX overlay is focused - Key delivery via `hl.dsp.send_shortcut` / `send_key_state` (no game injection) - Stock loot map: assist → CTM on → Interact with Target once → delay → CTM off - Video FX: `grim` region capture, overlay viewer, hover pass-through to source slot - Unit tests for hotkey parse, passthrough, targets, loot sequence, example profile load - Bind IPC line no longer duplicated `ipc` (Hyprland hotkeys actually reach the daemon) - Video FX overlay is `mpv` (`--wayland-app-id=enboxer-vfx`) with JSON reload; `grim` capture - `enboxer run` clears binds on ctrl-c; empty `window_match` matches nothing - Live check: `send_shortcut` to an unfocused XWayland window; overlay window class `enboxer-vfx` - Per-character `assist_key` / `follow_key`; map steps using `bind: assist|follow` resolve to the current main's keys - Layout wizard `borderless` toggle installs a Hyprland `window_rule` (rounding 0, border_size 0) on `run` - Layout page: drag canvas over the monitor rectangle; tile moves clamp to the monitor bounds - T8: clipboard IPC verb `clipboard` reads `wl-paste` / `xclip` and delivers Ctrl+V to every non-leader captured slot; GUI button on Session page; routing plan unit-tested - T11: named-profiles list in File menu (`Load named…` submenu) with Refresh; listing helper unit-tested against a tempdir - T12: unit test for `type_to_others` routing (`others_clients` helper, excludes leader, per-char × per-slot plan) and for `apply_layout` short-circuiting when `ENBOXER_ALLOW_LAYOUT` is unset - T9 (real): `src/wayland_layer.rs` — `zwlr_layer_shell_v1` Wayland client with shm-backed buffers, 3×5 bitmap digit glyphs, `wl_pointer` click routing; per-slot `OverlayHandle` via `OverlayHub` in `session::run`. Live path gated behind `ENBOXER_ENABLE_OVERLAY=1`; `cargo test` does not connect to Wayland - T10 (real): `src/toplevel_export.rs` — `zwlr_export_dmabuf_unstable_v1` Wayland client; per-frame format negotiation (ARGB8888 / XRGB8888), synthetic-PNG fallback for tests. Live path gated behind `ENBOXER_ENABLE_TOPLEVEL=1`; `gbm_bo_map` is documented as the upgrade step for actual pixel reads - T13: mirror-mode mouse click broadcast — `hypr::deliver_click` posts compositor pointer events to every non-leader captured slot; press-and-hold guard deferred - T14: round-robin bind target (`round_robin` / `rr`) — rotates through ALL slots including the leader, in slot-number order, wrapping; per-map cursor - T15: Teams + Lutris launcher. `src/team.rs` (Team, list_teams, teams_dir, current_team), `src/lutris.rs` (LutrisGame parser, `load_all` with bad-YAML tolerance), `src/launcher.rs` (SpawnPlan merging Lutris config with per-character wine-prefix override). GUI: Teams menu (New / Switch / Refresh / Show / Delete) and Launch menu (per-character + Launch all); Lutris picker visible only in the New-team flow. Direct Wine spawn — never calls `lutris` CLI - `game_binds.interact` example uses **Alt+J** (Master's request). Interact with Target is a built-in WoW keybind; enBoxer just routes the keystroke. - `docs/MACROS.md` rewritten for current retail (The War Within era, 2026): rename "CTM" → Auto-Interact (the CVar), document Alt+J for Interact with Target, document per-character Assist / Follow macro override, add optional Pet Attack / Target Last Target keybinds.