# In-game macros (no addon) enBoxer only sends keystrokes. Bind these in WoW on **every** account. Forever is not out; these are **retail-shaped**. If Interact with Target is missing on that client, the loot map will not walk or loot until a later helper (not shipped). Match keys to `game_binds` in the profile. ## Click to Move **CTM On** — `game_binds.ctm_on` (example Shift+F3): ``` /console autoInteract 1 ``` **CTM Off** — `game_binds.ctm_off` (example Shift+F4): ``` /console autoInteract 0 ``` If `/console autoInteract` is rejected: ``` /run C_CVar.SetCVar("autoInteract", "1") ``` and `"0"` for off. ## Assist / Follow Replace `MainName` with the character you play from. When you swap who is primary, update the names (no-addon tradeoff). **Per-character bind keys (already wired):** set `assist_key` and `follow_key` on each `Character` in the profile — those are the in-game macros every account should bind to `/assist ThisName` / `/follow ThisName`. A map using `bind: assist` (or `bind: follow`) resolves to the current main's key, so swap-to-slot-N automatically retargets the bind without re-editing YAML. **Assist** — `game_binds.assist` (example Shift+F2): ``` /assist MainName ``` **Follow** — `game_binds.follow` (example Shift+F1): ``` /follow MainName ``` ## Interact with Target Key Bindings → Targeting → Interact with Target. No default. Example: `G`. Put the same combo in `game_binds.interact`. Do not bind it to a mouse button; that is unreliable while routing clicks. Turn **auto loot** on in the game if you want a corpse looted when they arrive. ## One loot press 1. Target the corpse or NPC on the primary. 2. Press the loot hotkey (example Alt+G). That key is consumed; the primary does not interact unless the map targets `current`. 3. Alts assist, CTM on, Interact with Target once, walk, interact or loot, CTM off after `interact.walk_delay_ms`. Do not mash. A second interact while they are still pathing is how characters run circles. If they stop short, raise `walk_delay_ms` (2500–4000), use `interact.style: auto` (CTM stays on), or `interact.style: hold` (CTM on until you release the hotkey).