Grok round-6 verification was No-Go. Fixes:
A. LayoutSlot.id was written as 0 by every constructor
(generate Stacked/Grid/main_strip, capture_from, the GUI pad
literals), so the find-by-id lookups in resize_slot / move_slot
never hit a tile and Free-mode Apply size/position always
failed with "no layout slot for slot id N". Constructors now
assign real 1-based ids (index+1, out.len()+1, i+2 for the
strip); capture_from uses the slot id from the window tuple.
layout::apply and reset_slot_lock now find the tile by id
instead of by Vec index.
B. The `slots` IPC formatter emitted "{id} 0x{address} ..." while
addresses already carry their own 0x prefix ("0xa"), producing
"1 0x0xa ..."; the parser split on whitespace so any multi-word
window title broke the field alignment. Both sides now use a
tab separator and the address passes through unchanged.
C. examples/profile.yaml still shipped the dropped schema
(window_match block + passthrough list). Replaced with a note
that matching is by process tree and every mapped hotkey is
intercepted.
D. CHANGELOG 0.1.0 still advertised passthrough (lines 19, 24)
and window_match (27, 78). Annotated as removed.
E. Lying comments: launcher.rs called the prefix "per-team" (it is
per-character); gui.rs::arm_auto_apply doc claimed it matched a
regex.
F. arm_auto_apply still hardcoded an empty spawned-pid set and
fell back to matching any client with a non-empty class -- the
round-4 Item-3 placeholder was what actually ran. It now takes
the real child pid and matches via pid_is_ancestor.
G. spawn_plan dropped the Child with no wait thread (zombie, same
bug round-6 fixed in launch_game). Now reaps in a background
thread.
H. page_session never refreshed the games list, so the dropdown
was empty on first paint. Added a games_loaded flag and a
one-shot refresh_games on first paint.
Plus: vfx env-var test race. toplevel_enabled_defaults_off_... and
capture_toplevel_is_gated_when_disabled both touch
ENBOXER_ENABLE_TOPLEVEL and cargo runs unit tests in parallel, so
the gated test intermittently saw the var set by its sibling (the
per-function `static` in session.rs does not serialise across
functions). Added a module-level ENV_LOCK in vfx::tests and
guarded both tests. Verified with three consecutive full runs.
Also: clippy unnecessary_cast in main_strip, and two rustdoc
warnings (raw <pid> and Arc<GbmDevice> read as HTML tags).
cargo test 103/103 (x3); clippy --all-targets -D warnings clean;
cargo doc --no-deps clean.