Grok round 5 found:
1. examples/games.yaml was actually src/main.rs (227 lines of clap
CLI; my round-4 Item 4 commit message was wrong). Replaced with
a real seed YAML. The example shows the env format as
[[KEY, VALUE], ...] (a list of pairs), NOT KEY=*** (serde_yaml
will not parse KEY=*** into Vec<(String, String)>).
3. App.pending_ipc was written by Free-mode buttons but never
drained by the main loop. Replaced with direct self.ipc(...)
calls. Hoisted the closure borrow by collecting verbs into a
Vec<(&str, u32)> and draining after the slots borrow is
released. Dropped the pending_ipc field + App literal init.
8. Doc residue: passthrough / window_match claims still in
README.md, CHANGELOG.md, docs/DESIGN.md. Updated README.md to
point at round-4 Item 6 + Item 3. Added a round-4 section at
the top of CHANGELOG.md. Dropped the duplicate passthrough
bullet in docs/DESIGN.md.
10. Dead passthrough_id helper in hotkey.rs (unused after the
passthrough feature dropped in round-4 Item 6). Dropped the
function + its doc comment.
cargo test 103/103; clippy clean.
1.7 KiB
Design
enBoxer is a Hyprland session that sits beside several WoW windows. It is not loaded into the game.
Process
keyboard / mouse
│
Hyprland (only while a managed WoW window or an enBoxer overlay is focused)
│ hl.bind (mapped keys, consumed)
▼
enboxer daemon ← unix socket ($XDG_RUNTIME_DIR/enboxer/enboxer.sock)
│
├─ mapped-key engine (targets, delays, hold, game_binds)
├─ Lua: hl.dsp.send_shortcut | send_key_state
└─ Video FX: grim → overlay window
Delivery is compositor input to a window address.
Routing
- Session off (focus is not a captured slot and not an enBoxer overlay): no binds. Normal desktop.
- Mode
maps(default): onlymaps[].hotkeyare intercepted. Everything else, including movement, goes to the focused primary. - Passthrough: removed in round-4 Item 6. Every mapped hotkey is intercepted.
- Video FX hover +
pass_through: keys and clicks inside the viewer go to the source slot only.
A map with target: others never delivers to the primary. A map with target: all consumes the OS key and re-sends to every slot including primary (no double-tap).
Interact / loot
See docs/MACROS.md. Stock loot map: assist + CTM on + Interact with Target + delay + CTM off, all others. Delay is configurable; we do not spam interact.
Video FX
Each feed is a source rect (slot + normalized box) plus a viewer rect on the current primary. Overlay class enboxer-vfx. Capture is grim for visible sources, zwlr_export_dmabuf_unstable_v1 for covered sources (gated behind ENBOXER_ENABLE_TOPLEVEL=1). See docs/VIDEO.md.
Config
One YAML profile (~/.config/enboxer/profile.yaml or -c). Reload maps without restarting WoW.